A10 Power Ranking

? Your A10 win rate, shrunk toward the global average until you've played ~30 runs, with a small bonus for volume. Small-sample spikes can't dominate.
996 Wanderer
Rank #224 (top 29.67%)
3W / 7L (30.0%) • 10 A10 runs
Enduring Strategist

Built to last — you push deep into every run

Jack of All TradesMarathon RunnerNever Give Up
Resilience61 / avg 48Speed1 / avg 33Efficiency66 / avg 58Endurance80 / avg 49Economy36 / avg 41Boldness55 / avg 48

Runs

10

Win Rate

30%

Avg Run Duration

102m 18s

Hours Played

17

Favorite Character

Defect

Favorite Card

Cloak And Dagger

Favorite Relic

Bronze Scales

Win Streak (Best)

0 (Best 3)

Best Runs

Date Character Grade Ascension Duration Mode
4/17/2026 Defect
A 278
A10 276m 19s Solo
4/19/2026 Silent
A 258
A10 241m 0s Solo
4/18/2026 Ironclad
A 248
A10 80m 25s Solo

Character Stats

Character Runs Pick Rate Win Rate A10 Runs A10 Win Rate Highest Asc Avg Asc
Defect Defect 2 20% 50% 2 50% A10 10
Ironclad Ironclad 2 20% 50% 2 50% A10 10
Necrobinder Necrobinder 2 20% 0% 2 0% A10 10
Regent Regent 2 20% 0% 2 0% A10 10
Silent Silent 2 20% 50% 2 50% A10 10

Run Patterns

Floor Reached Distribution

Win Rate by Ascension

Act Runs Reached Survived Survival Rate
Act 1 10 6 60%
Act 2 6 5 83.3%
Act 3 5 3 60%

Win Rate Trend (Rolling 20)

Decisions

Path Profile

Monster 87 (30%)
Event 62 (21%)
Rest Site 59 (20%)
Elite 48 (16%)
Treasure 21 (7%)
Shop 17 (6%)

Rest Decisions

Upgrade 33 (56%)
Heal 25 (42%)
LIFT 1 (2%)

Ancient Choices

Neows Bones
100% 0% 3/3
Cursed Pearl
100% 100% 1/1
Leafy Poultice
50% 0% 1/2
Phial Holster
50% 100% 1/2
Lost Coffer
25% 0% 1/4
Scroll Boxes
50% 100% 1/2
Large Capsule
100% 0% 1/1
Neows Talisman
50% 0% 1/2
Paels Horn
100% 0% 1/1
Archaic Tooth
50% 100% 1/2
Dusty Tome
100% 100% 1/1
Storybook
100% 100% 1/1
Glass Eye
100% 0% 1/1
Yummy Cookie
100% 0% 1/1
Seal Of Gold
0% -- 0/1
Sozu
0% -- 0/1
Spiked Gauntlets
100% 0% 1/1
Lords Parasol
100% 100% 1/1
Tri Boomerang
50% 0% 1/2
Choices Paradox
100% 100% 1/1
Signet Ring
100% 100% 1/1
Throwing Axe
0% -- 0/1
War Hammer
0% -- 0/1
Beautiful Bracelet
0% -- 0/1

Deadliest Encounters

Encounter Monsters Type Avg Damage Death Rate Encountered
Waterfall Giant Act 1
Boss 48.7 66.7% 3
Soul Fysh Act 1
Boss 29 50% 2
Queen Act 3
Boss 35.3 33.3% 3
Test Subject Act 3
Boss 27.5 25% 4
Terror Eel Act 1
Elite 25.5 25% 4
Ceremonial Beast Act 1
Boss 27 0% 1
The Insatiable Act 2
Boss 21.3 0% 4
Mecha Knight Act 3
Elite 21 0% 5
The Doormaker Act 3
Boss 20 0% 2
Lost and Forgotten Act 3
Monster 20 0% 1
Show all encounters

Most Picked Cards

Card Type Rarity Score ELO Pick Rate Buy Rate Win Δ Acquired Avg Floor
Cloak And Dagger
Skill Common
D 37
1223 80% 0% 0% 5 11
Bloodletting
Skill Common
C 47
1327 50% 66.7% 0% 4 14.5
Piercing Wail
Skill Common
C 45
1261 42.9% 0% 0% 4 17.7
Charge Battery
Skill Common
D 40
1142 33.3% 33.3% 0% 2 15
Defile
Attack Common
D 27
928 25% 0% 0% 1 12
Boost Away
Skill Common
D 32
1100 25% 0% 0% 2 32
Know Thy Place
Skill Common
C 42
1144 25% 0% 0% 2 9
Prepared
Skill Common
C 48
1226 25% 0% 0% 2 24
Celestial Might
Attack Common
D 26
802 20% 0% 0% 1 3
Headbutt
Attack Common
D 38
1111 20% 0% 0% 1 46
Show all cards

Relic Win Correlation ? Shows relics whose presence correlates with winning or losing. Delta = win rate with relic minus overall win rate.

Highest Win Correlation

Lowest Win Correlation

Most Acquired Relics

Relic Rarity Win Δ Acquired Avg Floor
Bronze Scales
Common Relic +30% 5 22.8
Bag Of Preparation
Common Relic +20% 4 21
Red Mask
Common Relic +20% 4 24.5
Oddly Smooth Stone
Common Relic -5% 4 17.8
Lantern
Common Relic +20% 4 24.3
Festive Popper
Common Relic +3.3% 3 17
Gorget
Common Relic +36.7% 3 13
Centennial Puzzle
Common Relic +36.7% 3 25.3
Horn Cleat
Uncommon Relic +3.3% 3 33.7
Kunai
Rare Relic +3.3% 3 11.3
Show all relics